Short Answer
When It Makes Sense
- Good fit: You are playing through the main quest and want the story to progress. The Blades are tightly woven into the Oblivion Crisis narrative, so engaging with them naturally advances key plot points and unlocks Cloud Ruler Temple.
- Good fit: Your character build benefits from heavy armor, Akaviri-style weapons, and melee-focused allies. Blades equipment is visually distinctive and functional for warriors, and allied Blades can assist in combat during certain quests.
When You Should Avoid It
- Warning sign: You are looking for a traditional joinable guild with ranks, promotion quests, and repeatable tasks. In Oblivion, the Blades are not a formal faction in the same sense as the Fighters Guild or Mages Guild; the alliance is mostly narrative and equipment-based.
- Warning sign: You are avoiding main quest progression or roleplaying a character who distrusts the Empire. Aligning with the Blades commits you to the central storyline and may conflict with a rebel, criminal, or stealth-focused playstyle.
Pros and Cons
Pros
- Access to Cloud Ruler Temple, which serves as a secure player base with beds, storage, and trainers during and after the main quest.
- Free Blades armor and weapons, including the distinctive Akaviri katanas and heavy plate, which are solid options for melee characters early to mid-game.
Cons
- No formal ranking system or guild-exclusive questline beyond the main story, so the role-play payoff is thinner than dedicated factions.
- Heavy armor and direct combat focus may clash with stealth, mage, or thief builds, limiting its appeal for non-warrior characters.
Decision Checklist
- Do I intend to complete the main quest, or am I focused on side content and guild questlines?
- Does my character build benefit from heavy armor and melee allies, or would lighter gear and stealth serve me better?
- Am I comfortable treating the Blades as a story alliance rather than a full guild with ranks and repeatable missions?
Alternatives to Consider
If the Blades do not fit your character or goals, Oblivion offers several fully joinable factions. The Fighters Guild provides structured combat contracts and rank progression. The Mages Guild suits spellcasters with its own questline and spell vendors. The Dark Brotherhood and Thieves Guild cater to stealth, assassination, and theft playstyles. The Arena offers combat for gold and fame without political entanglement. You can also ignore factions entirely and explore the open world.
Final Recommendation
Ally with the Blades if you are invested in the main quest and want a thematic heavy-armor experience with a secure home base and allied fighters. Skip deeper engagement if you prefer a full guild progression system, stealth gameplay, or a character who avoids Imperial institutions. Because Oblivion is a single-player game, the easiest way to reduce uncertainty is to keep a save file before major story milestones and try both paths.
FAQ
Should I join the Blades in Oblivion?
It is a good choice if you are playing the main quest and want Akaviri-themed heavy armor, a safe stronghold, and allied fighters. It is less rewarding if you want a formal guild with ranks or a stealth-oriented experience.
What should I consider before joining the Blades in Oblivion?
Consider whether you plan to finish the main quest, whether your build benefits from heavy armor and melee allies, and whether you are okay with the Blades being a story alliance rather than a full guild with repeatable quests. Remember that Oblivion is single-player, so you can always reload an earlier save to try a different path.
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