Short Answer
When It Makes Sense
- Good fit: Sparing the hermit makes sense if you are playing a merciful or honor-focused Henry who avoids unnecessary bloodshed. Many players choose this path when they want to preserve a positive reputation with nearby NPCs, maintain alignment with religious or chivalric roleplay, or suspect that the hermit may offer information, a side quest, or a later reward if left alive.
- Good fit: Killing the hermit may be reasonable when your current quest objective explicitly calls for elimination, when you believe he poses an immediate threat, or when you are roleplaying a ruthless, pragmatic, or bounty-driven character. Some mission logs or NPC instructions treat execution as the direct resolution, so combat-oriented players may prefer this route for clarity and loot.
When You Should Avoid It
- Warning sign: Do not kill the hermit blindly if you have not saved your game or verified the consequences. Like many branching quests in Kingdom Come: Deliverance II, this choice may affect reputation, future dialogue, quest completion flags, or access to related content. Rushing into combat without a recent save can lock you out of a preferred outcome.
- Warning sign: Avoid sparing him if you are already in a hostile situation where he cannot be safely subdued or reasoned with, or if your quest log strongly indicates that non-lethal resolution is impossible. In some cases, mercy may simply reset combat and create a recurring hazard, so weigh the immediate risk against your roleplay preference.
Pros and Cons
Pros
- Sparing the hermit can protect your reputation with sympathetic factions and may preserve access to dialogue, clues, or side content that only a living NPC can provide. It also supports a morally consistent playthrough for players who want Henry to act with restraint.
- Killing the hermit can deliver a clear, immediate quest resolution and may yield equipment, valuables, or quest credit without the ambiguity of a non-lethal outcome. For aggressive characters, it removes a potential future enemy from the world.
Cons
- Sparing the hermit may leave loose ends: he could remain hostile, flee, or later trigger a different conflict. If the game expects lethal resolution, you may also miss out on certain rewards or fail to satisfy an NPC who ordered his death.
- Killing the hermit may reduce reputation, close off dialogue branches, or block associated content. It can also conflict with a moral or religious roleplay path, and if his death is witnessed, you may draw unwanted attention from guards or villagers.
Decision Checklist
- Have I created a recent manual or hard save so I can return to this moment if the outcome is undesirable?
- Does my current quest log or an allied NPC explicitly require the hermit’s death, or does it merely present combat as one option?
- Am I prioritizing reputation, roleplay, loot, or speed? Which outcome best matches the Henry I am playing?
Alternatives to Consider
Before you commit to kill or save, consider intermediate options. If the game mechanics allow it, knocking the hermit unconscious instead of killing him may satisfy objectives without closing all future interactions. You can also leave the area and return later, speak to other NPCs for more context, or look for dialogue checks that de-escalate the encounter. Many players use a test save to preview both outcomes, then revert to their main save. Finally, checking a current community wiki or patch notes can reveal whether the hermit’s fate has changed in a recent update, ensuring your decision is based on the version of the game you are playing.
Final Recommendation
The best path depends on your playstyle and what you value most in this playthrough. If you want to preserve reputation, explore dialogue, or keep a merciful character arc, sparing the hermit is usually the stronger option. If you want a direct resolution, immediate rewards, or a darker roleplay beat, killing him may fit better. Because quest states in Kingdom Come: Deliverance II can change across patches and player choices, save before the encounter and consult an up-to-date guide or community resource if you are chasing a specific outcome. For high-stakes or unclear decisions, use multiple saves and verify consequences before continuing.
FAQ
Should I kill or save the hermit in KCD2?
It depends on your goals. Saving him suits merciful, reputation-focused playthroughs and may preserve dialogue or side content. Killing him suits ruthless or mission-driven playthroughs and can provide immediate resolution and loot. Save your game first so you can explore both outcomes.
What should I consider before deciding the hermit's fate?
Check your quest log for explicit requirements, make a manual save, consider your roleplay and reputation goals, and look up the most recent patch-specific outcomes if you want a particular reward or ending. Alternatives like knocking him out or leaving and returning later may also be available.
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