Short Answer
When It Makes Sense
- Good fit: You want the complete narrative arc and character evolution across all three titles. The series builds relationships with Geralt, Ciri, Triss, Yennefer, Dandelion, Zoltan, and many political factions from the first game through the third. Choices you make in The Witcher (2007)—such as who becomes ruler of Temeria or how you treat key characters—can echo into The Witcher 2: Assassins of Kings and, through save imports or simulated choices, into The Witcher 3: Wild Hunt. Returning characters and subplots carry far more emotional weight when you have watched them develop over dozens of hours, and minor callbacks scattered throughout the later games reward players who remember the earlier political landscape.
- Good fit: You genuinely enjoy older computer role-playing game design and are willing to adapt. The Witcher uses a fixed camera, rhythmic click-based combat, potion-heavy preparation mechanics, and a chapter-driven structure that feels closer to late-2000s European RPGs than to modern open-world blockbusters. If you appreciate seeing how CD Projekt Red evolved—from smaller, more linear spaces in the first game, to the complex branching paths of the second, to the vast open world of the third—chronological play offers a clear sense of design progression and historical context.
When You Should Avoid It
- Warning sign: You dislike clunky combat, fixed camera perspectives, or outdated visuals. The first game in particular can feel like a hurdle for players accustomed to polished modern controls, fast action, and fluid animations. Its combat rhythm, inventory interface, and voice delivery may quickly become frustrating, and that frustration can sour your impression of the entire franchise before you ever reach the more refined sequels.
- Warning sign: You have limited gaming time and want the most polished experience first. The Witcher 3 is widely regarded as the most accessible and complete entry, with modern combat, deep side quests, and two major expansions. If your schedule only allows for one lengthy RPG, forcing yourself through two older games may prevent you from ever reaching the entry you are most likely to enjoy, or leave you too burned out to appreciate it.
Pros and Cons
Pros
- Continuity and emotional payoff: Playing in order preserves the full sweep of the story. Decisions in earlier games shape the world state in later ones, either through direct save imports or through in-game questionnaires that simulate earlier choices. This continuity makes reunions, betrayals, and political shifts feel earned rather than incidental.
- You see the studio’s growth: The trilogy traces a clear arc of technical and narrative ambition. Experiencing that progression firsthand helps you understand why certain systems changed and why The Witcher 3 became so influential; it also makes the earlier games’ ambitions easier to respect.
Cons
- The first game is the hardest sell: Even with patches and fan improvements, The Witcher (2007) shows its age in combat, quest design, and presentation. Players who expect modern quality-of-life features may bounce off it and abandon the entire series.
- High time cost before the best entry: Committing to the trilogy in order demands a substantial investment across three full RPGs before you reach the most celebrated game. For many players, that same time would be better spent on The Witcher 3 and its expansions, which deliver a largely self-contained story.
Decision Checklist
- Do you value story continuity enough to work through dated gameplay systems in the earlier titles?
- Is your goal to experience the best modern RPG first, or to follow the series exactly as it was released?
- Can you commit the required time, or would a shorter, standalone experience fit your schedule better?
- Are you willing to read lore recaps or use in-game choice simulations if you skip an earlier entry?
- Do you typically finish long RPGs, or do you risk abandoning a slow opener?
Alternatives to Consider
If the full trilogy feels too long, start with The Witcher 3: Wild Hunt and treat it as a self-contained story; the game provides enough context for new players, and you can always revisit earlier titles later. Another option is to read plot summaries or watch reputable recap videos of the first two games before beginning The Witcher 3, which preserves most narrative context without the time commitment. Starting with The Witcher 2: Assassins of Kings is a middle-ground choice, since it bridges older design and modern polish while still feeding directly into the third game’s plot. Finally, if you want more lore before playing anything, you can read Andrzej Sapkowski’s Witcher novels, which are separate from the games but provide background on Geralt and Ciri.
Final Recommendation
Play the Witcher games in order if you are a dedicated fan of long-form fantasy storytelling, enjoy seeing how a game series evolves, and can tolerate dated mechanics. That path delivers the richest continuity and the most meaningful callbacks. However, most modern players will be better served by starting with The Witcher 3: Wild Hunt, which is the most polished, accessible, and self-contained entry; you can then backtrack if the world hooks you. If your time is limited, use a recap for the earlier games and jump straight into the third. This guide offers general information, not personalized advice, so consider your own gaming habits, schedule, and tolerance for older design before committing.
FAQ
Should I play The Witcher games in order?
It depends on your priorities. Play in order if you want full story continuity and can handle dated mechanics. Start with The Witcher 3 if you prefer a polished, modern, standalone experience.
What should I consider before I play The Witcher games in order?
Consider your tolerance for older gameplay, the total time required across all three games, whether you care about recurring characters and choices, and whether a recap video or a later starting point might suit you better.
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